Class TAbstractSoundSourceNode
Unit
Declaration
type TAbstractSoundSourceNode = class(TAbstractTimeDependentNode)
Description
Base class for most (but not all) nodes that can emit audio data. We may introduce TSoundSourceFunctionality is needed to express exactly X3DSoundSourceObject.
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractChildNode
- TAbstractTimeDependentNode
- TAbstractSoundSourceNode
Overview
Methods
procedure CreateNode; override; |
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class function ClassX3DType: String; override; |
Properties
property FdDescription: TSFString read FFdDescription; |
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property Description: String read GetDescription write SetDescription; |
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property FdEnabled: TSFBool read FFdEnabled; |
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property Enabled: Boolean read GetEnabled write SetEnabled; |
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property FdGain: TSFFloat read FFdGain; |
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property Gain: Single read GetGain write SetGain; |
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property FdPitch: TSFFloat read FFdPitch; |
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property Pitch: Single read GetPitch write SetPitch; |
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property EventDuration_changed: TSFTimeEvent read FEventDuration_changed; |
Description
Methods
procedure CreateNode; override; |
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Create node fields and events. |
class function ClassX3DType: String; override; |
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This item has no description. Showing description inherited from TX3DNode.ClassX3DType. Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value. Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there. You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance. |
Properties
property FdDescription: TSFString read FFdDescription; |
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Internal wrapper for property |
property Description: String read GetDescription write SetDescription; |
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This item has no description. |
property FdEnabled: TSFBool read FFdEnabled; |
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Internal wrapper for property |
property Enabled: Boolean read GetEnabled write SetEnabled; |
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This item has no description. |
property FdGain: TSFFloat read FFdGain; |
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Internal wrapper for property |
property Gain: Single read GetGain write SetGain; |
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This item has no description. |
property FdPitch: TSFFloat read FFdPitch; |
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Internal wrapper for property |
property Pitch: Single read GetPitch write SetPitch; |
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This item has no description. |
property EventDuration_changed: TSFTimeEvent read FEventDuration_changed; |
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This item has no description. |
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