Class TBooleanFilterNode
Unit
Declaration
type TBooleanFilterNode = class(TAbstractChildNode)
Description
Filters boolean events, allowing for selective routing of TRUE or FALSE values and negation.
Source: scene/x3d/x3dnodes_standard_eventutilities.inc (line 73).
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractChildNode
- TBooleanFilterNode
Overview
Methods
| Public | constructor Create(const AX3DName: string = ''; const ABaseUrl: String = ''); override; |
| Public | procedure CreateNode; override; |
| Public | class function ClassX3DType: String; override; |
Properties
| Public | property EventSet_boolean: TSFBoolEvent read FEventSet_boolean; |
| Public | property EventInputFalse: TSFBoolEvent read FEventInputFalse; |
| Public | property EventInputNegate: TSFBoolEvent read FEventInputNegate; |
| Public | property EventInputTrue: TSFBoolEvent read FEventInputTrue; |
Description
Methods
| Public | constructor Create(const AX3DName: string = ''; const ABaseUrl: String = ''); override; |
|
This item has no description. Showing description inherited from TX3DNode.Create. Constructor. Initializes various properties:
Source: scene/x3d/x3dnodes_standard_eventutilities.inc (line 78). | |
| Public | procedure CreateNode; override; |
|
Create node fields and events. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_booleanfilter.inc (line 28). | |
| Public | class function ClassX3DType: String; override; |
|
This item has no description. Showing description inherited from TX3DNode.ClassX3DType. Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value. Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there. You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_booleanfilter.inc (line 29). | |
Properties
| Public | property EventSet_boolean: TSFBoolEvent read FEventSet_boolean; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_booleanfilter.inc (line 33). | |
| Public | property EventInputFalse: TSFBoolEvent read FEventInputFalse; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_booleanfilter.inc (line 37). | |
| Public | property EventInputNegate: TSFBoolEvent read FEventInputNegate; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_booleanfilter.inc (line 41). | |
| Public | property EventInputTrue: TSFBoolEvent read FEventInputTrue; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_booleanfilter.inc (line 45). | |
Generated by PasDoc 0.17.0.snapshot.