Class TCylinderSensorNode
Unit
Declaration
type TCylinderSensorNode = class(TAbstractDragSensorNode)
Description
Pointing device sensor to rotate objects around a constrained axis.
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractChildNode
- TAbstractSensorNode
- TAbstractPointingDeviceSensorNode
- TAbstractDragSensorNode
- TCylinderSensorNode
Overview
Methods
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procedure Activate(const Time: TX3DTime; const ATransform, AInvertedTransform: TMatrix4; const OverPoint: TVector3); override; |
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procedure Deactivate(const Time: TX3DTime); override; |
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procedure Drag(const Time: TX3DTime; const RayOrigin, RayDirection: TVector3); override; |
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
Properties
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property FdAxisRotation: TSFRotation read FFdAxisRotation; |
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property AxisRotation: TVector4 read GetAxisRotation write SetAxisRotation; |
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property FdDiskAngle: TSFFloat read FFdDiskAngle; |
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property DiskAngle: Single read GetDiskAngle write SetDiskAngle; |
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property FdMaxAngle: TSFFloat read FFdMaxAngle; |
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property MaxAngle: Single read GetMaxAngle write SetMaxAngle; |
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property FdMinAngle: TSFFloat read FFdMinAngle; |
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property MinAngle: Single read GetMinAngle write SetMinAngle; |
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property FdOffset: TSFFloat read FFdOffset; |
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property Offset: Single read GetOffset write SetOffset; |
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property EventRotation_changed: TSFRotationEvent read FEventRotation_changed; |
Description
Methods
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procedure Activate(const Time: TX3DTime; const ATransform, AInvertedTransform: TMatrix4; const OverPoint: TVector3); override; |
This item has no description. Showing description inherited from TAbstractPointingDeviceSensorNode.Activate.
OverPoint indicates 3D point (in global, that is TCastleSceneCore, coordinates) pointed by the mouse. In TAbstractPointingDeviceSensorNode class, this simply sends isActive := TRUE event. |
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procedure Deactivate(const Time: TX3DTime); override; |
This item has no description. Showing description inherited from TAbstractPointingDeviceSensorNode.Deactivate.
In TAbstractPointingDeviceSensorNode class, this simply sends isActive := FALSE event. |
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procedure Drag(const Time: TX3DTime; const RayOrigin, RayDirection: TVector3); override; |
This item has no description. Showing description inherited from TAbstractDragSensorNode.Drag. Called by events engine (like TCastleSceneCore) when you move your mouse over the active drag sensor. |
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procedure CreateNode; override; |
This item has no description. Showing description inherited from TAbstractChildNode.CreateNode. Automatically generated node properties. Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal |
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class function ClassX3DType: string; override; |
This item has no description. Showing description inherited from TX3DNode.ClassX3DType. Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value. Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there. You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance. |
Properties
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property FdAxisRotation: TSFRotation read FFdAxisRotation; |
Internal wrapper for property AxisRotation. This wrapper API may change, we advise to access simpler AxisRotation instead. |
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property AxisRotation: TVector4 read GetAxisRotation write SetAxisRotation; |
This item has no description. |
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property FdDiskAngle: TSFFloat read FFdDiskAngle; |
Internal wrapper for property DiskAngle. This wrapper API may change, we advise to access simpler DiskAngle instead. |
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property DiskAngle: Single read GetDiskAngle write SetDiskAngle; |
This item has no description. |
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property FdMaxAngle: TSFFloat read FFdMaxAngle; |
Internal wrapper for property MaxAngle. This wrapper API may change, we advise to access simpler MaxAngle instead. |
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property MaxAngle: Single read GetMaxAngle write SetMaxAngle; |
This item has no description. |
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property FdMinAngle: TSFFloat read FFdMinAngle; |
Internal wrapper for property MinAngle. This wrapper API may change, we advise to access simpler MinAngle instead. |
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property MinAngle: Single read GetMinAngle write SetMinAngle; |
This item has no description. |
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property FdOffset: TSFFloat read FFdOffset; |
Internal wrapper for property Offset. This wrapper API may change, we advise to access simpler Offset instead. |
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property Offset: Single read GetOffset write SetOffset; |
This item has no description. |
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property EventRotation_changed: TSFRotationEvent read FEventRotation_changed; |
This item has no description. |
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