Class TNurbsCurve2DNode

Unit

Declaration

type TNurbsCurve2DNode = class(TAbstractNurbsControlCurveNode)

Description

Trimming segment that is expressed a NURBS curve and is part of a trimming contour in the u,v domain of the surface.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public procedure SetWeight(const Value: array of Double); overload;
Public procedure SetWeight(const Value: TDoubleList); overload;
Public procedure SetKnot(const Value: array of Double); overload;
Public procedure SetKnot(const Value: TDoubleList); overload;

Properties

Public property FdTessellation: TSFInt32 read FFdTessellation;
Public property Tessellation: Integer read GetTessellation write SetTessellation;
Public property FdWeight: TMFDouble read FFdWeight;
Public property FdClosed: TSFBool read FFdClosed;
Public property Closed: Boolean read GetClosed write SetClosed;
Public property FdKnot: TMFDouble read FFdKnot;
Public property FdOrder: TSFInt32 read FFdOrder;
Public property Order: Integer read GetOrder write SetOrder;

Description

Methods

Public procedure CreateNode; override;

This item has no description. Showing description inherited from TAbstractNurbsControlCurveNode.CreateNode.

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal

Public class function ClassX3DType: string; override;

This item has no description. Showing description inherited from TX3DNode.ClassX3DType.

Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value.

Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there.

You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance.

Public procedure SetWeight(const Value: array of Double); overload;

This item has no description.

Public procedure SetWeight(const Value: TDoubleList); overload;

This item has no description.

Public procedure SetKnot(const Value: array of Double); overload;

This item has no description.

Public procedure SetKnot(const Value: TDoubleList); overload;

This item has no description.

Properties

Public property FdTessellation: TSFInt32 read FFdTessellation;

Internal wrapper for property Tessellation. This wrapper API may change, we advise to access simpler Tessellation instead.

Public property Tessellation: Integer read GetTessellation write SetTessellation;

This item has no description.

Public property FdWeight: TMFDouble read FFdWeight;

Internal wrapper for property Weight. This wrapper API may change, we advise to access simpler Weight instead.

Public property FdClosed: TSFBool read FFdClosed;

Internal wrapper for property Closed. This wrapper API may change, we advise to access simpler Closed instead.

Public property Closed: Boolean read GetClosed write SetClosed;

This item has no description.

Public property FdKnot: TMFDouble read FFdKnot;

Internal wrapper for property Knot. This wrapper API may change, we advise to access simpler Knot instead.

Public property FdOrder: TSFInt32 read FFdOrder;

Internal wrapper for property Order. This wrapper API may change, we advise to access simpler Order instead.

Public property Order: Integer read GetOrder write SetOrder;

This item has no description.


Generated by PasDoc 0.16.0.