Class TPhysicalMaterialInfo
Unit
Declaration
type TPhysicalMaterialInfo = class(TMaterialInfo)
Description
Material information that defines parameters for physical lighting equations.
Source: scene/x3d/x3dnodes_utils_materials.inc (line 179).
Hierarchy
- TObject
- TMaterialInfo
- TPhysicalMaterialInfo
Overview
Methods
| Protected | function GetMainColor: TVector3; override; |
| Protected | procedure SetMainColor(const Value: TVector3); override; |
| Protected | function GetBaseColor: TVector3; virtual; abstract; |
| Protected | procedure SetBaseColor(const Value: TVector3); virtual; abstract; |
| Public | function Metallic: Single; virtual; abstract; |
| Public | function Roughness: Single; virtual; abstract; |
Properties
| Public | property BaseColor: TVector3 read GetBaseColor write SetBaseColor; |
Description
Methods
| Protected | function GetMainColor: TVector3; override; |
|
Main color of PBR material is BaseColor. | |
| Protected | procedure SetMainColor(const Value: TVector3); override; |
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This item has no description. | |
| Protected | function GetBaseColor: TVector3; virtual; abstract; |
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This item has no description. | |
| Protected | procedure SetBaseColor(const Value: TVector3); virtual; abstract; |
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This item has no description. | |
| Public | function Metallic: Single; virtual; abstract; |
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This item has no description. | |
| Public | function Roughness: Single; virtual; abstract; |
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This item has no description. | |
Properties
| Public | property BaseColor: TVector3 read GetBaseColor write SetBaseColor; |
|
The most important color of the physical material. | |
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