Class TPlaneSensorNode
Unit
Declaration
type TPlaneSensorNode = class(TAbstractDragSensorNode)
Description
Pointing device sensor to move objects on a plane.
Source: src/scene/x3d/x3dnodes_standard_pointingdevicesensor.inc (line 139).
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractChildNode
- TAbstractSensorNode
- TAbstractPointingDeviceSensorNode
- TAbstractDragSensorNode
- TPlaneSensorNode
Overview
Methods
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procedure Activate(const Time: TX3DTime; const ATransform, AInvertedTransform: TMatrix4; const OverPoint: TVector3); override; |
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procedure Deactivate(const Time: TX3DTime); override; |
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procedure Drag(const Time: TX3DTime; const RayOrigin, RayDirection: TVector3); override; |
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procedure CreateNode; override; |
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class function ClassX3DType: String; override; |
Properties
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property FdAxisRotation: TSFRotation read FFdAxisRotation; |
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property AxisRotation: TVector4 read GetAxisRotation write SetAxisRotation; |
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property FdMaxPosition: TSFVec2f read FFdMaxPosition; |
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property MaxPosition: TVector2 read GetMaxPosition write SetMaxPosition; |
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property FdMinPosition: TSFVec2f read FFdMinPosition; |
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property MinPosition: TVector2 read GetMinPosition write SetMinPosition; |
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property FdOffset: TSFVec3f read FFdOffset; |
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property Offset: TVector3 read GetOffset write SetOffset; |
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property EventTranslation_changed: TSFVec3fEvent read FEventTranslation_changed; |
Description
Methods
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procedure Activate(const Time: TX3DTime; const ATransform, AInvertedTransform: TMatrix4; const OverPoint: TVector3); override; |
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This item has no description. Showing description inherited from TAbstractPointingDeviceSensorNode.Activate.
OverPoint indicates 3D point (in global, that is TCastleSceneCore, coordinates) pointed by the mouse. In TAbstractPointingDeviceSensorNode class, this simply sends isActive := TRUE event. Source: src/scene/x3d/x3dnodes_standard_pointingdevicesensor.inc (line 159). | |
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procedure Deactivate(const Time: TX3DTime); override; |
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This item has no description. Showing description inherited from TAbstractPointingDeviceSensorNode.Deactivate.
In TAbstractPointingDeviceSensorNode class, this simply sends isActive := FALSE event. Source: src/scene/x3d/x3dnodes_standard_pointingdevicesensor.inc (line 162). | |
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procedure Drag(const Time: TX3DTime; const RayOrigin, RayDirection: TVector3); override; |
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This item has no description. Showing description inherited from TAbstractDragSensorNode.Drag. Called by events engine (like TCastleSceneCore) when you move your mouse over the active drag sensor. Source: src/scene/x3d/x3dnodes_standard_pointingdevicesensor.inc (line 163). | |
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procedure CreateNode; override; |
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Create node fields and events. Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_planesensor.inc (line 37). | |
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class function ClassX3DType: String; override; |
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This item has no description. Showing description inherited from TX3DNode.ClassX3DType. Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value. Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there. You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance. Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_planesensor.inc (line 38). | |
Properties
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property FdAxisRotation: TSFRotation read FFdAxisRotation; |
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Internal wrapper for property Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_planesensor.inc (line 42). | |
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property AxisRotation: TVector4 read GetAxisRotation write SetAxisRotation; |
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This item has no description. Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_planesensor.inc (line 44). | |
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property FdMaxPosition: TSFVec2f read FFdMaxPosition; |
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Internal wrapper for property Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_planesensor.inc (line 48). | |
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property MaxPosition: TVector2 read GetMaxPosition write SetMaxPosition; |
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This item has no description. Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_planesensor.inc (line 50). | |
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property FdMinPosition: TSFVec2f read FFdMinPosition; |
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Internal wrapper for property Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_planesensor.inc (line 54). | |
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property MinPosition: TVector2 read GetMinPosition write SetMinPosition; |
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This item has no description. Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_planesensor.inc (line 56). | |
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property FdOffset: TSFVec3f read FFdOffset; |
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Internal wrapper for property Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_planesensor.inc (line 60). | |
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property Offset: TVector3 read GetOffset write SetOffset; |
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This item has no description. Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_planesensor.inc (line 62). | |
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property EventTranslation_changed: TSFVec3fEvent read FEventTranslation_changed; |
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This item has no description. Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_planesensor.inc (line 66). | |
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