Class TShaderProgramNode
Unit
Declaration
type TShaderProgramNode = class(TAbstractNode)
Description
Self-container shader part used with TProgramShaderNode, for example with Microsoft HLSL shader language. Not implemented.
Source: scene/x3d/x3dnodes_standard_shaders.inc (line 106).
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TShaderProgramNode
Overview
Methods
| Public | constructor Create(const AX3DName: String = ''; const ABaseUrl: String = ''); override; |
| Public | procedure CreateNode; override; |
| Public | class function ClassX3DType: String; override; |
| Public | procedure SetUrl(const Value: array of string); overload; |
| Public | procedure SetUrl(const Value: TCastleStringList); overload; |
Properties
| Public | property FdUrl: TMFString read FFdUrl; |
| Public | property FdType: TSFStringEnum read FFdType; |
| Public | property ShaderType: TShaderType read GetShaderType write SetShaderType; |
Description
Methods
| Public | constructor Create(const AX3DName: String = ''; const ABaseUrl: String = ''); override; |
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This item has no description. Showing description inherited from TX3DNode.Create. Constructor. Initializes various properties:
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| Public | procedure CreateNode; override; |
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Create node fields and events. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_shaderprogram.inc (line 31). | |
| Public | class function ClassX3DType: String; override; |
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This item has no description. Showing description inherited from TX3DNode.ClassX3DType. Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value. Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there. You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_shaderprogram.inc (line 32). | |
| Public | procedure SetUrl(const Value: array of string); overload; |
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This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_shaderprogram.inc (line 38). | |
| Public | procedure SetUrl(const Value: TCastleStringList); overload; |
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This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_shaderprogram.inc (line 40). | |
Properties
| Public | property FdUrl: TMFString read FFdUrl; |
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Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_shaderprogram.inc (line 36). | |
| Public | property FdType: TSFStringEnum read FFdType; |
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Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_shaderprogram.inc (line 44). | |
| Public | property ShaderType: TShaderType read GetShaderType write SetShaderType; |
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This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_shaderprogram.inc (line 46). | |
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