Class TSplinePositionInterpolator2DNode

Unit

Declaration

type TSplinePositionInterpolator2DNode = class(TAbstractInterpolatorNode)

Description

Non-linearly interpolate (animate) a 2D position. Not implemented yet.

Source: src/scene/x3d/x3dnodes_standard_interpolation.inc (line 232).

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: String; override;
Public procedure SetKeyValue(const Value: array of TVector2); overload;
Public procedure SetKeyValue(const Value: TVector2List); overload;
Public procedure SetKeyVelocity(const Value: array of TVector2); overload;
Public procedure SetKeyVelocity(const Value: TVector2List); overload;

Properties

Public property FdClosed: TSFBool read FFdClosed;
Public property Closed: Boolean read GetClosed write SetClosed;
Public property FdKeyValue: TMFVec2f read FFdKeyValue;
Public property FdKeyVelocity: TMFVec2f read FFdKeyVelocity;
Public property FdNormalizeVelocity: TSFBool read FFdNormalizeVelocity;
Public property NormalizeVelocity: Boolean read GetNormalizeVelocity write SetNormalizeVelocity;
Public property EventValue_changed: TSFVec2fEvent read FEventValue_changed;

Description

Methods

Public procedure CreateNode; override;

Create node fields and events.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_splinepositioninterpolator2d.inc (line 33).

Public class function ClassX3DType: String; override;

This item has no description. Showing description inherited from TX3DNode.ClassX3DType.

Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value.

Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there.

You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_splinepositioninterpolator2d.inc (line 34).

Public procedure SetKeyValue(const Value: array of TVector2); overload;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_splinepositioninterpolator2d.inc (line 46).

Public procedure SetKeyValue(const Value: TVector2List); overload;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_splinepositioninterpolator2d.inc (line 48).

Public procedure SetKeyVelocity(const Value: array of TVector2); overload;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_splinepositioninterpolator2d.inc (line 54).

Public procedure SetKeyVelocity(const Value: TVector2List); overload;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_splinepositioninterpolator2d.inc (line 56).

Properties

Public property FdClosed: TSFBool read FFdClosed;

Internal wrapper for property Closed. This wrapper API may change, we advise to access simpler Closed instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_splinepositioninterpolator2d.inc (line 38).

Public property Closed: Boolean read GetClosed write SetClosed;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_splinepositioninterpolator2d.inc (line 40).

Public property FdKeyValue: TMFVec2f read FFdKeyValue;

Internal wrapper for property KeyValue. This wrapper API may change, we advise to access simpler KeyValue instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_splinepositioninterpolator2d.inc (line 44).

Public property FdKeyVelocity: TMFVec2f read FFdKeyVelocity;

Internal wrapper for property KeyVelocity. This wrapper API may change, we advise to access simpler KeyVelocity instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_splinepositioninterpolator2d.inc (line 52).

Public property FdNormalizeVelocity: TSFBool read FFdNormalizeVelocity;

Internal wrapper for property NormalizeVelocity. This wrapper API may change, we advise to access simpler NormalizeVelocity instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_splinepositioninterpolator2d.inc (line 60).

Public property NormalizeVelocity: Boolean read GetNormalizeVelocity write SetNormalizeVelocity;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_splinepositioninterpolator2d.inc (line 62).

Public property EventValue_changed: TSFVec2fEvent read FEventValue_changed;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_splinepositioninterpolator2d.inc (line 66).


Generated by PasDoc 0.17.0.snapshot.