Class TTextureCoordinateGeneratorNode

Unit

Declaration

type TTextureCoordinateGeneratorNode = class(TAbstractSingleTextureCoordinateNode)

Description

Automatic generation of texture coordinates.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public procedure SetParameter(const Value: array of Single); overload;
Public procedure SetParameter(const Value: TSingleList); overload;

Properties

Public property FdMode: TSFString read FFdMode;
Public property Mode: String read GetMode write SetMode;
Public property FdParameter: TMFFloat read FFdParameter;
Public property FdProjectedLight: TSFNode read FFdProjectedLight;

Description

Methods

Public procedure CreateNode; override;

This item has no description. Showing description inherited from TAbstractTextureCoordinateNode.CreateNode.

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal

Public class function ClassX3DType: string; override;

This item has no description. Showing description inherited from TX3DNode.ClassX3DType.

Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value.

Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there.

You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance.

Public procedure SetParameter(const Value: array of Single); overload;

This item has no description.

Public procedure SetParameter(const Value: TSingleList); overload;

This item has no description.

Properties

Public property FdMode: TSFString read FFdMode;

Internal wrapper for property Mode. This wrapper API may change, we advise to access simpler Mode instead.

Public property Mode: String read GetMode write SetMode;

This item has no description.

Public property FdParameter: TMFFloat read FFdParameter;

Internal wrapper for property Parameter. This wrapper API may change, we advise to access simpler Parameter instead.

Public property FdProjectedLight: TSFNode read FFdProjectedLight;

Internal wrapper for property ProjectedLight. This wrapper API may change, we advise to access simpler ProjectedLight instead.


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