Class TGLRenderToTexture

Unit

Declaration

type TGLRenderToTexture = class(TObject)

Description

Rendering to texture with OpenGL. Uses framebuffer (if available), and has fallback to glCopyTexSubImage2D for (really) old OpenGL implementations.

Source: base_rendering/castleglimages_rendertotexture.inc (line 32).

Hierarchy

  • TObject
  • TGLRenderToTexture

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