Class TGLRenderToTexture
Unit
Declaration
type TGLRenderToTexture = class(TObject)
Description
Rendering to texture with OpenGL. Uses framebuffer (if available), and has fallback to glCopyTexSubImage2D for (really) old OpenGL implementations.
Source: base_rendering/castleglimages_rendertotexture.inc (line 32).
Hierarchy
- TObject
- TGLRenderToTexture
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