Analyze image contents to determine if, and what kind, of alpha channel it has.
This may be a time-consuming operation. When the image has alpha channel and we need to decide whether it's suitable for "alpha test" (only fully opaque or fully transparent pixels) or "alpha blending" (any alpha value makes sense) then this method needs to iterate over image pixels.
For this reason, the result of this operation is cached at various levels, e.g. TImageTextureNode and TDrawableImage cache it internally.
We determine "alpha test - simple yes/no alpha channel" if all the alpha values (for every pixel) are 0, or 255, or (when AlphaTolerance <> 0) are close to them by AlphaTolerance. So, to be precise, alpha value must be <= AlphaTolerance, or >= 255 - AlphaTolerance. If any alpha value is between [AlphaTolerance + 1, 255 - AlphaTolerance - 1] then we return "alpha blending - full range alpha channel".
Note that big values of AlphaTolerance make it easier to quality image as "alpha test - simple yes/no alpha channel". When AlphaTolerance >= 128, all images are treated as "simple yes/no alpha". Usually, you want to keep AlphaTolerance small.
Descendants implementors notes: in this class, this simply always returns atNone. For descendants that have alpha channel, implement it, honouring AlphaTolerance as described.
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