Class TImageTextureNode

Unit

Declaration

type TImageTextureNode = class(TAbstractX3DTexture2DNode, IAbstractUrlObject)

Description

Texture image loaded from a file.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public class function URNMatching(const URN: string): boolean; override;
Public function TextureDescription: string; override;
Public procedure SetUrl(const Value: array of string);
Public procedure SetUrl(const Value: TCastleStringList);

Properties

Public property FdUrl: TMFString read FFdUrl;

Description

Methods

Public procedure CreateNode; override;
 
Public class function ClassX3DType: string; override;
 
Public class function URNMatching(const URN: string): boolean; override;
 
Public function TextureDescription: string; override;
 
Public procedure SetUrl(const Value: array of string);

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in nodes_specification/components/ , - and regenerate include files by running nodes_specification/x3d-nodes-to-pascal/x3d-nodes-to-pascal.lpr .

The documentation for properties should go to x3dnodes_documentation.txt .

Public procedure SetUrl(const Value: TCastleStringList);
 

Properties

Public property FdUrl: TMFString read FFdUrl;
 

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