Class TAbstractSingleTextureNode
Unit
Declaration
type TAbstractSingleTextureNode = class(TAbstractTextureNode)
Description
Base for all nodes which specify a texture, but not multi-texture.
Source: scene/x3d/x3dnodes_standard_texturing.inc (line 169).
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractAppearanceChildNode
- TAbstractTextureNode
- TAbstractSingleTextureNode
Overview
Methods
| Public | function AlphaChannelFinal: TAlphaChannel; override; |
| Public | procedure CreateNode; override; |
| Public | class function ClassX3DType: String; override; |
| Public | procedure SetEffects(const Value: array of TEffectNode); |
Properties
| Public | property FdDescription: TSFString read FFdDescription; |
| Public | property Description: String read GetDescription write SetDescription; |
| Public | property FdEffects: TMFNode read FFdEffects; |
| Public | property FdCrossOrigin: TSFString read FFdCrossOrigin; |
| Public | property CrossOrigin: String read GetCrossOrigin write SetCrossOrigin; |
| Public | property FdAlphaChannel: TSFStringEnum read FFdAlphaChannel; |
| Public | property AlphaChannel: TAutoAlphaChannel read GetAlphaChannel write SetAlphaChannel; |
Description
Methods
| Public | function AlphaChannelFinal: TAlphaChannel; override; |
|
This item has no description. Showing description inherited from TAbstractTextureNode.AlphaChannelFinal. Alpha channel of the loaded texture data. Looks at loaded texture data, and at alphaChannel field (see https://castle-engine.io/x3d_extensions.php#section_ext_alpha_channel_detection ). In case of MultiTexture node, looks at children. Source: scene/x3d/x3dnodes_standard_texturing.inc (line 171). | |
| Public | procedure CreateNode; override; |
|
Create node fields and events. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_x3dsingletexturenode.inc (line 37). | |
| Public | class function ClassX3DType: String; override; |
|
This item has no description. Showing description inherited from TX3DNode.ClassX3DType. Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value. Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there. You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_x3dsingletexturenode.inc (line 38). | |
| Public | procedure SetEffects(const Value: array of TEffectNode); |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_x3dsingletexturenode.inc (line 50). | |
Properties
| Public | property FdDescription: TSFString read FFdDescription; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_x3dsingletexturenode.inc (line 42). | |
| Public | property Description: String read GetDescription write SetDescription; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_x3dsingletexturenode.inc (line 44). | |
| Public | property FdEffects: TMFNode read FFdEffects; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_x3dsingletexturenode.inc (line 48). | |
| Public | property FdCrossOrigin: TSFString read FFdCrossOrigin; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_x3dsingletexturenode.inc (line 55). | |
| Public | property CrossOrigin: String read GetCrossOrigin write SetCrossOrigin; |
|
X3DOM extension, not implemented in CGE. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_x3dsingletexturenode.inc (line 59). | |
| Public | property FdAlphaChannel: TSFStringEnum read FFdAlphaChannel; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_x3dsingletexturenode.inc (line 64). | |
| Public | property AlphaChannel: TAutoAlphaChannel read GetAlphaChannel write SetAlphaChannel; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_x3dsingletexturenode.inc (line 66). | |
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