Class TInputShortcutBindingControllerAxis
Unit
Declaration
type TInputShortcutBindingControllerAxis = class(TInputShortcutBinding)
Description
Trigger TInputShortcut by a game controller axis. For example, trigger action when user moves the left stick of the controller. Right now, this only causes IsPressed (so axis can be detected as pressed) and never reacts tp IsEvent (since axis doesn't report there).
Source: ui/castleinputs.pas (line 132).
Hierarchy
- TObject
- TPersistent
- TComponent
- TInputShortcutBinding
- TInputShortcutBindingControllerAxis
Generated by PasDoc 0.17.0.snapshot.