Class TProximitySensorNode

Unit

Declaration

type TProximitySensorNode = class(TAbstractEnvironmentalSensorNode)

Description

Generate events when the viewer enters, exits, and/or moves within a region of 3D space.

Source: src/scene/x3d/x3dnodes_standard_environmentalsensor.inc (line 25).

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: String; override;

Properties

Public property EventCenterOfRotation_changed: TSFVec3fEvent read FEventCenterOfRotation_changed;
Public property EventOrientation_changed: TSFRotationEvent read FEventOrientation_changed;
Public property EventPosition_changed: TSFVec3fEvent read FEventPosition_changed;

Description

Methods

Public procedure CreateNode; override;

Create node fields and events.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_proximitysensor.inc (line 28).

Public class function ClassX3DType: String; override;

This item has no description. Showing description inherited from TX3DNode.ClassX3DType.

Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value.

Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there.

You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_proximitysensor.inc (line 29).

Properties

Public property EventCenterOfRotation_changed: TSFVec3fEvent read FEventCenterOfRotation_changed;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_proximitysensor.inc (line 33).

Public property EventOrientation_changed: TSFRotationEvent read FEventOrientation_changed;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_proximitysensor.inc (line 37).

Public property EventPosition_changed: TSFVec3fEvent read FEventPosition_changed;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_proximitysensor.inc (line 41).


Generated by PasDoc 0.17.0.snapshot.