Class TTextureBackgroundNode

Unit

Declaration

type TTextureBackgroundNode = class(TAbstractBackgroundNode)

Description

3D background of a scene, comprised of sky and ground colors (gradients) and optional six textures (skybox), with flexible texture nodes. This is somewhat more flexible version of the TBackgroundNode, with this you can use e.g. TMovieTextureNode as the skybox textures.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public class function URNMatching(const URN: string): boolean; override;
Public function Texture(const Side: TBackgroundSide): TAbstractTextureNode; override;

Properties

Public property FdBackTexture: TSFNode read FFdBackTexture;
Public property FdBottomTexture: TSFNode read FFdBottomTexture;
Public property FdFrontTexture: TSFNode read FFdFrontTexture;
Public property FdLeftTexture: TSFNode read FFdLeftTexture;
Public property FdRightTexture: TSFNode read FFdRightTexture;
Public property FdTopTexture: TSFNode read FFdTopTexture;
Public property BackTexture: TAbstractTextureNode read GetBackTexture write SetBackTexture;
Public property BottomTexture: TAbstractTextureNode read GetBottomTexture write SetBottomTexture;
Public property FrontTexture: TAbstractTextureNode read GetFrontTexture write SetFrontTexture;
Public property LeftTexture: TAbstractTextureNode read GetLeftTexture write SetLeftTexture;
Public property RightTexture: TAbstractTextureNode read GetRightTexture write SetRightTexture;
Public property TopTexture: TAbstractTextureNode read GetTopTexture write SetTopTexture;

Description

Methods

Public procedure CreateNode; override;
 
Public class function ClassX3DType: string; override;
 
Public class function URNMatching(const URN: string): boolean; override;
 
Public function Texture(const Side: TBackgroundSide): TAbstractTextureNode; override;
 

Properties

Public property FdBackTexture: TSFNode read FFdBackTexture;
 
Public property FdBottomTexture: TSFNode read FFdBottomTexture;
 
Public property FdFrontTexture: TSFNode read FFdFrontTexture;
 
Public property FdLeftTexture: TSFNode read FFdLeftTexture;
 
Public property FdRightTexture: TSFNode read FFdRightTexture;
 
Public property FdTopTexture: TSFNode read FFdTopTexture;
 
Public property BackTexture: TAbstractTextureNode read GetBackTexture write SetBackTexture;
 
Public property BottomTexture: TAbstractTextureNode read GetBottomTexture write SetBottomTexture;
 
Public property FrontTexture: TAbstractTextureNode read GetFrontTexture write SetFrontTexture;
 
Public property LeftTexture: TAbstractTextureNode read GetLeftTexture write SetLeftTexture;
 
Public property RightTexture: TAbstractTextureNode read GetRightTexture write SetRightTexture;
 
Public property TopTexture: TAbstractTextureNode read GetTopTexture write SetTopTexture;
 

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