Class TTriangleFanSetNode

Unit

Declaration

type TTriangleFanSetNode = class(TAbstractComposedGeometryNode)

Description

Triangles that form a fan shape around the first vertex. In constrast to TIndexedTriangleFanSetNode, this doesn't use indexes to compose vertexes into triangles.

Hierarchy

Overview

Methods

Protected function InternalCoordRangesCounts(out RangeCount: TLongIntList; out SRanges, SRangeName: string; out RangeMinimumCount: Cardinal): boolean; override;
Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public class function URNMatching(const URN: string): boolean; override;
Public procedure InternalCoordPolygons( State: TX3DGraphTraverseState; PolygonHandler: TIndexedPolygonHandler); override;
Public function TrianglesCount(State: TX3DGraphTraverseState; OverTriangulate: boolean; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override;
Public procedure SetFanCount(const Value: array of LongInt);
Public procedure SetFanCount(const Value: TLongIntList);

Properties

Public property FdFanCount: TMFInt32 read FFdFanCount;

Description

Methods

Protected function InternalCoordRangesCounts(out RangeCount: TLongIntList; out SRanges, SRangeName: string; out RangeMinimumCount: Cardinal): boolean; override;
 
Public procedure CreateNode; override;
 
Public class function ClassX3DType: string; override;
 
Public class function URNMatching(const URN: string): boolean; override;
 
Public procedure InternalCoordPolygons( State: TX3DGraphTraverseState; PolygonHandler: TIndexedPolygonHandler); override;
 
Public function TrianglesCount(State: TX3DGraphTraverseState; OverTriangulate: boolean; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override;
 
Public procedure SetFanCount(const Value: array of LongInt);

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in nodes_specification/components/ , - and regenerate include files by running nodes_specification/x3d-nodes-to-pascal/x3d-nodes-to-pascal.lpr .

The documentation for properties should go to x3dnodes_documentation.txt .

Public procedure SetFanCount(const Value: TLongIntList);
 

Properties

Public property FdFanCount: TMFInt32 read FFdFanCount;
 

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