Class TX3DFontTexturesCache

Unit

Declaration

type TX3DFontTexturesCache = class(TX3DNodesCache)

Description

Cache for font texture nodes (TPixelTextureNode that we need for each font). Descends from TX3DNodesCache, so can also cache textures, movies, any X3D nodes.

Source: src/scene/x3d/x3dnodes_x3dfonttexturescache.inc (line 24).

Hierarchy

Overview

Methods

Public constructor Create;
Public destructor Destroy; override;
Public function LoadFontTexture(const Font: TCastleFont; const Blending: boolean): TPixelTextureNode;
Public procedure FreeFontTexture(var FontTexture: TPixelTextureNode);
Public function Empty: boolean; override;

Description

Methods

Public constructor Create;

This item has no description.

Source: src/scene/x3d/x3dnodes_x3dfonttexturescache.inc (line 41).

Public destructor Destroy; override;

This item has no description.

Source: src/scene/x3d/x3dnodes_x3dfonttexturescache.inc (line 42).

Public function LoadFontTexture(const Font: TCastleFont; const Blending: boolean): TPixelTextureNode;

Return TPixelTextureNode to draw given font configuration.

Source: src/scene/x3d/x3dnodes_x3dfonttexturescache.inc (line 45).

Public procedure FreeFontTexture(var FontTexture: TPixelTextureNode);

This item has no description.

Source: src/scene/x3d/x3dnodes_x3dfonttexturescache.inc (line 48).

Public function Empty: boolean; override;

This item has no description.

Source: src/scene/x3d/x3dnodes_x3dfonttexturescache.inc (line 50).


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