Class TX3DFontTexturesCache
Unit
Declaration
type TX3DFontTexturesCache = class(TX3DNodesCache)
Description
Cache for font texture nodes (TPixelTextureNode that we need for each font). Descends from TX3DNodesCache, so can also cache textures, movies, any X3D nodes.
Source: src/scene/x3d/x3dnodes_x3dfonttexturescache.inc (line 24).
Hierarchy
- TObject
- TVideosCache
- TTexturesVideosCache
- TX3DNodesCache
- TX3DFontTexturesCache
Overview
Methods
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constructor Create; |
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destructor Destroy; override; |
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function LoadFontTexture(const Font: TCastleFont; const Blending: boolean): TPixelTextureNode; |
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procedure FreeFontTexture(var FontTexture: TPixelTextureNode); |
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function Empty: boolean; override; |
Description
Methods
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constructor Create; |
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This item has no description. Source: src/scene/x3d/x3dnodes_x3dfonttexturescache.inc (line 41). | |
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destructor Destroy; override; |
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This item has no description. Source: src/scene/x3d/x3dnodes_x3dfonttexturescache.inc (line 42). | |
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function LoadFontTexture(const Font: TCastleFont; const Blending: boolean): TPixelTextureNode; |
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Return TPixelTextureNode to draw given font configuration. Source: src/scene/x3d/x3dnodes_x3dfonttexturescache.inc (line 45). | |
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procedure FreeFontTexture(var FontTexture: TPixelTextureNode); |
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This item has no description. Source: src/scene/x3d/x3dnodes_x3dfonttexturescache.inc (line 48). | |
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function Empty: boolean; override; |
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This item has no description. Source: src/scene/x3d/x3dnodes_x3dfonttexturescache.inc (line 50). | |
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