Class TIfcMappedItem
Unit
Declaration
type TIfcMappedItem = class(TIfcRepresentationItem)
Description
Inserted instance of a source definition (to be compared with a block / shared cell / macro definition). The instance is inserted by applying a Cartesian transformation operator as the MappingTarget.
Spec: https://standards.buildingsmart.org/IFC/RELEASE/IFC4_3/HTML/lexical/IfcMappedItem.htm
Hierarchy
- TObject
- TPersistent
- TComponent
- TIfcPersistent
- TIfcRepresentationItem
- TIfcMappedItem
Overview
Methods
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function BuildNode(const Mapping: TCastleIfcMapping; const ParentProduct: TIfcProduct; const LitAppearance, UnlitAppearance: TAppearanceNode): TAbstractChildNode; override; |
Properties
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property MappingSource: TIfcRepresentationMap read FMappingSource write FMappingSource; |
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property MappingTarget: TIfcCartesianTransformationOperator read FMappingTarget write FMappingTarget; |
Description
Methods
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function BuildNode(const Mapping: TCastleIfcMapping; const ParentProduct: TIfcProduct; const LitAppearance, UnlitAppearance: TAppearanceNode): TAbstractChildNode; override; |
This item has no description. Showing description inherited from TIfcRepresentationItem.BuildNode.
Build a node to display this using Castle Game Engine. Returns
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Properties
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property MappingSource: TIfcRepresentationMap read FMappingSource write FMappingSource; |
A representation map that is the source of the mapped item. It can be seen as a block (or cell or marco) definition. |
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property MappingTarget: TIfcCartesianTransformationOperator read FMappingTarget write FMappingTarget; |
A representation item that is the target onto which the mapping source is mapped. It is constraint to be a Cartesian transformation operator. |
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