Class TIfcMappedItem

Unit

Declaration

type TIfcMappedItem = class(TIfcRepresentationItem)

Description

Inserted instance of a source definition (to be compared with a block / shared cell / macro definition). The instance is inserted by applying a Cartesian transformation operator as the MappingTarget.

Spec: https://standards.buildingsmart.org/IFC/RELEASE/IFC4_3/HTML/lexical/IfcMappedItem.htm

Hierarchy

Overview

Methods

Public function BuildNode(const Mapping: TCastleIfcMapping; const ParentProduct: TIfcProduct; const LitAppearance, UnlitAppearance: TAppearanceNode): TAbstractChildNode; override;

Properties

Published property MappingSource: TIfcRepresentationMap read FMappingSource write FMappingSource;
Published property MappingTarget: TIfcCartesianTransformationOperator read FMappingTarget write FMappingTarget;

Description

Methods

Public function BuildNode(const Mapping: TCastleIfcMapping; const ParentProduct: TIfcProduct; const LitAppearance, UnlitAppearance: TAppearanceNode): TAbstractChildNode; override;

This item has no description. Showing description inherited from TIfcRepresentationItem.BuildNode.

Build a node to display this using Castle Game Engine. Returns Nil if not possible / not implemented.

Properties

Published property MappingSource: TIfcRepresentationMap read FMappingSource write FMappingSource;

A representation map that is the source of the mapped item. It can be seen as a block (or cell or marco) definition.

Published property MappingTarget: TIfcCartesianTransformationOperator read FMappingTarget write FMappingTarget;

A representation item that is the target onto which the mapping source is mapped. It is constraint to be a Cartesian transformation operator.


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