Unit CastleSectors
Functions and Procedures
Types
Constants
Description
Sectors and waypoints, to improve creature AI in 3D levels. This is a simple "navigation mesh".
Uses
- SysUtils
- Classes
- Generics.Collections
- CastleUtils
- CastleClassUtils
- CastleVectors
- CastleBoxes
Overview
Classes, Interfaces, Objects and Records
Name | Description |
---|---|
Class TWaypoint |
|
Class TWaypointList |
|
Class TSector |
|
Class ESectorNotInitialized |
|
Class EWaypointNotInitialized |
|
Class TSectorList |
Variables
LogSectors: boolean = false; |
Description
Variables
LogSectors: boolean = false; |
This item has no description. |
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