Class TBlendModeNode

Unit

Declaration

type TBlendModeNode = class(TAbstractAppearanceChildNode)

Description

Customize blending (partial transparency) mode. See https://castle-engine.io/x3d_extensions.php#section_ext_blending .

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;

Properties

Public property FdSrcFactor: TSFStringEnum read FFdSrcFactor;
Public property SrcFactor: TBlendingSourceFactor read GetSrcFactor write SetSrcFactor;
Public property FdDestFactor: TSFStringEnum read FFdDestFactor;
Public property DestFactor: TBlendingDestinationFactor read GetDestFactor write SetDestFactor;
Public property FdColor: TSFColor read FFdColor;
Public property Color: TCastleColorRGB read GetColor write SetColor;
Public property FdColorTransparency: TSFFloat read FFdColorTransparency;
Public property ColorTransparency: Single read GetColorTransparency write SetColorTransparency;

Description

Methods

Public procedure CreateNode; override;

This item has no description. Showing description inherited from TAbstractAppearanceChildNode.CreateNode.

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal

Public class function ClassX3DType: string; override;

This item has no description. Showing description inherited from TX3DNode.ClassX3DType.

Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value.

Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there.

You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance.

Properties

Public property FdSrcFactor: TSFStringEnum read FFdSrcFactor;

Internal wrapper for property SrcFactor. This wrapper API may change, we advise to access simpler SrcFactor instead.

Public property SrcFactor: TBlendingSourceFactor read GetSrcFactor write SetSrcFactor;

This item has no description.

Public property FdDestFactor: TSFStringEnum read FFdDestFactor;

Internal wrapper for property DestFactor. This wrapper API may change, we advise to access simpler DestFactor instead.

Public property DestFactor: TBlendingDestinationFactor read GetDestFactor write SetDestFactor;

This item has no description.

Public property FdColor: TSFColor read FFdColor;

Internal wrapper for property Color. This wrapper API may change, we advise to access simpler Color instead.

Public property Color: TCastleColorRGB read GetColor write SetColor;

This item has no description.

Public property FdColorTransparency: TSFFloat read FFdColorTransparency;

Internal wrapper for property ColorTransparency. This wrapper API may change, we advise to access simpler ColorTransparency instead.

Public property ColorTransparency: Single read GetColorTransparency write SetColorTransparency;

This item has no description.


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