Class TBlendModeNode
Unit
Declaration
type TBlendModeNode = class(TAbstractAppearanceChildNode)
Description
Customize blending (partial transparency) mode. See https://castle-engine.io/x3d_extensions.php#section_ext_blending .
Source: scene/x3d/x3dnodes_castle.inc (line 29).
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractAppearanceChildNode
- TBlendModeNode
Overview
Methods
| Public | procedure CreateNode; override; |
| Public | class function ClassX3DType: String; override; |
Properties
| Public | property FdSrcFactor: TSFStringEnum read FFdSrcFactor; |
| Public | property SrcFactor: TBlendingSourceFactor read GetSrcFactor write SetSrcFactor; |
| Public | property FdDestFactor: TSFStringEnum read FFdDestFactor; |
| Public | property DestFactor: TBlendingDestinationFactor read GetDestFactor write SetDestFactor; |
| Public | property FdColor: TSFColor read FFdColor; |
| Public | property Color: TCastleColorRGB read GetColor write SetColor; |
| Public | property FdColorTransparency: TSFFloat read FFdColorTransparency; |
| Public | property ColorTransparency: Single read GetColorTransparency write SetColorTransparency; |
Description
Methods
| Public | procedure CreateNode; override; |
|
Create node fields and events. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_blendmode.inc (line 37). | |
| Public | class function ClassX3DType: String; override; |
|
This item has no description. Showing description inherited from TX3DNode.ClassX3DType. Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value. Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there. You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_blendmode.inc (line 38). | |
Properties
| Public | property FdSrcFactor: TSFStringEnum read FFdSrcFactor; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_blendmode.inc (line 42). | |
| Public | property SrcFactor: TBlendingSourceFactor read GetSrcFactor write SetSrcFactor; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_blendmode.inc (line 44). | |
| Public | property FdDestFactor: TSFStringEnum read FFdDestFactor; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_blendmode.inc (line 48). | |
| Public | property DestFactor: TBlendingDestinationFactor read GetDestFactor write SetDestFactor; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_blendmode.inc (line 50). | |
| Public | property FdColor: TSFColor read FFdColor; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_blendmode.inc (line 54). | |
| Public | property Color: TCastleColorRGB read GetColor write SetColor; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_blendmode.inc (line 56). | |
| Public | property FdColorTransparency: TSFFloat read FFdColorTransparency; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_blendmode.inc (line 60). | |
| Public | property ColorTransparency: Single read GetColorTransparency write SetColorTransparency; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_blendmode.inc (line 62). | |
Generated by PasDoc 0.17.0.snapshot.