Class TIndexedFaceSetNode

Unit

Declaration

type TIndexedFaceSetNode = class(TAbstractComposedGeometryNode)

Description

Mesh with faces (polygons) constructed from vertices. This is probably the most universal, and most often used, geometry node in X3D.

Source: scene/x3d/x3dnodes_standard_geometry3d.inc (line 187).

Hierarchy


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