Class TIndexedFaceSetNode
Unit
Declaration
type TIndexedFaceSetNode = class(TAbstractComposedGeometryNode)
Description
Mesh with faces (polygons) constructed from vertices. This is probably the most universal, and most often used, geometry node in X3D.
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractGeometryNode
- TAbstractComposedGeometryNode
- TIndexedFaceSetNode
Overview
Methods
constructor Create(const AX3DName: String = ''; const ABaseUrl: String = ''); override; |
|
function ConvexField: TSFBool; override; |
|
class function ForVRMLVersion(const Version: TX3DVersion): boolean; override; |
|
function CoordIndexField: TMFLong; override; |
|
procedure InternalCoordPolygons( State: TX3DGraphTraverseState; PolygonHandler: TIndexedPolygonHandler); override; |
|
function TrianglesCount(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override; |
|
procedure CreateNode; override; |
|
class function ClassX3DType: String; override; |
|
procedure SetColorIndex(const Value: array of Int32); overload; |
|
procedure SetColorIndex(const Value: TInt32List); overload; |
|
procedure SetCoordIndex(const Value: array of Int32); overload; |
|
procedure SetCoordIndex(const Value: TInt32List); overload; |
|
procedure SetNormalIndex(const Value: array of Int32); overload; |
|
procedure SetNormalIndex(const Value: TInt32List); overload; |
|
procedure SetTexCoordIndex(const Value: array of Int32); overload; |
|
procedure SetTexCoordIndex(const Value: TInt32List); overload; |
Properties
property EventSet_colorIndex: TMFInt32Event read FEventSet_colorIndex; |
|
property EventSet_coordIndex: TMFInt32Event read FEventSet_coordIndex; |
|
property EventSet_normalIndex: TMFInt32Event read FEventSet_normalIndex; |
|
property EventSet_texCoordIndex: TMFInt32Event read FEventSet_texCoordIndex; |
|
property FdColorIndex: TMFInt32 read FFdColorIndex; |
|
property FdConvex: TSFBool read FFdConvex; |
|
property Convex: Boolean read GetConvex write SetConvex; |
|
property FdCoordIndex: TMFInt32 read FFdCoordIndex; |
|
property FdCreaseAngle: TSFFloat read FFdCreaseAngle; |
|
property CreaseAngle: Single read GetCreaseAngle write SetCreaseAngle; |
|
property FdNormalIndex: TMFInt32 read FFdNormalIndex; |
|
property FdTexCoordIndex: TMFInt32 read FFdTexCoordIndex; |
Description
Methods
constructor Create(const AX3DName: String = ''; const ABaseUrl: String = ''); override; |
|
This item has no description. Showing description inherited from TX3DNode.Create. Constructor. Initializes various properties:
|
function ConvexField: TSFBool; override; |
|
This item has no description. Showing description inherited from TAbstractGeometryNode.ConvexField.
Are faces guaranteed to be convex. |
class function ForVRMLVersion(const Version: TX3DVersion): boolean; override; |
|
This item has no description. Showing description inherited from TX3DNode.ForVRMLVersion. Some nodes are present only in specific VRML/X3D version. This functions decides it. For example some nodes can only work in VRML < 2.0, some others only in VRML >= 2.0. There are even some pairs of nodes: for example TConeNode_1 works with VRML < 2.0, TConeNode works with VRML >= 2.0. NodesManager will use this. Default implementation of this function returns always In practice I only use this function when various VRML/X3D versions specify the same node name but
|
function CoordIndexField: TMFLong; override; |
|
This item has no description. Showing description inherited from TAbstractGeometryNode.CoordIndexField. Node's list of coordinate indexes. In base TAbstractGeometryNode class this always returns Override this for descendants that have some kind of "coordIndex" or "index" field used to index InternalCoord array. |
procedure InternalCoordPolygons( State: TX3DGraphTraverseState; PolygonHandler: TIndexedPolygonHandler); override; |
|
This item has no description. Showing description inherited from TAbstractGeometryNode.InternalCoordPolygons. Splits coordinate-based node into polygons. Indexes in PolygonHandler point to CoordIndex, if assigned, or directly to Coord. The ordering of generated polygons is correct, so what pointed CCW in the node field, will still point CCW according to generated PolygonHandler indexes. In this class this does nothing. Some, but not all, coordinate-based nodes (the ones when InternalCoord returns |
function TrianglesCount(State: TX3DGraphTraverseState; ProxyGeometry: TAbstractGeometryNode; ProxyState: TX3DGraphTraverseState): Cardinal; override; |
|
This item has no description. |
procedure CreateNode; override; |
|
Create node fields and events. |
class function ClassX3DType: String; override; |
|
This item has no description. Showing description inherited from TX3DNode.ClassX3DType. Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value. Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there. You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance. |
procedure SetColorIndex(const Value: array of Int32); overload; |
|
This item has no description. |
procedure SetColorIndex(const Value: TInt32List); overload; |
|
This item has no description. |
procedure SetCoordIndex(const Value: array of Int32); overload; |
|
This item has no description. |
procedure SetCoordIndex(const Value: TInt32List); overload; |
|
This item has no description. |
procedure SetNormalIndex(const Value: array of Int32); overload; |
|
This item has no description. |
procedure SetNormalIndex(const Value: TInt32List); overload; |
|
This item has no description. |
procedure SetTexCoordIndex(const Value: array of Int32); overload; |
|
This item has no description. |
procedure SetTexCoordIndex(const Value: TInt32List); overload; |
|
This item has no description. |
Properties
property EventSet_colorIndex: TMFInt32Event read FEventSet_colorIndex; |
|
This item has no description. |
property EventSet_coordIndex: TMFInt32Event read FEventSet_coordIndex; |
|
This item has no description. |
property EventSet_normalIndex: TMFInt32Event read FEventSet_normalIndex; |
|
This item has no description. |
property EventSet_texCoordIndex: TMFInt32Event read FEventSet_texCoordIndex; |
|
This item has no description. |
property FdColorIndex: TMFInt32 read FFdColorIndex; |
|
Internal wrapper for property |
property FdConvex: TSFBool read FFdConvex; |
|
Internal wrapper for property |
property Convex: Boolean read GetConvex write SetConvex; |
|
This item has no description. |
property FdCoordIndex: TMFInt32 read FFdCoordIndex; |
|
Internal wrapper for property |
property FdCreaseAngle: TSFFloat read FFdCreaseAngle; |
|
Internal wrapper for property |
property CreaseAngle: Single read GetCreaseAngle write SetCreaseAngle; |
|
This item has no description. |
property FdNormalIndex: TMFInt32 read FFdNormalIndex; |
|
Internal wrapper for property |
property FdTexCoordIndex: TMFInt32 read FFdTexCoordIndex; |
|
Internal wrapper for property |
Generated by PasDoc 0.16.0-snapshot.