Class TInternalReusedPixelTextureNode
Unit
Declaration
type TInternalReusedPixelTextureNode = class(TPixelTextureNode)
Description
Internal TPixelTextureNode descendant for nodes that may be used by many scenes at once (right now this just means: FontTexture), Such nodes need special protection to not free their rendering resources too early (e.g. when TCastleScene using them is destroyed).
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractAppearanceChildNode
- TAbstractTextureNode
- TAbstractSingleTextureNode
- TAbstractTexture2DNode
- TPixelTextureNode
- TInternalReusedPixelTextureNode
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