Class THAnimDisplacerNode

Unit

Declaration

type THAnimDisplacerNode = class(TAbstractGeometricPropertyNode)

Description

Alter the shape of coordinate-based geometry within parent H-Anim nodes. For example, different HAnimDisplacer may be used for each facial expression.

Source: src/scene/x3d/x3dnodes_standard_h-anim.inc (line 24).

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: String; override;
Public procedure SetCoordIndex(const Value: array of Int32); overload;
Public procedure SetCoordIndex(const Value: TInt32List); overload;
Public procedure SetDisplacements(const Value: array of TVector3); overload;
Public procedure SetDisplacements(const Value: TVector3List); overload;

Properties

Public property FdCoordIndex: TMFInt32 read FFdCoordIndex;
Public property FdDescription: TSFString read FFdDescription;
Public property Description: String read GetDescription write SetDescription;
Public property FdDisplacements: TMFVec3f read FFdDisplacements;
Public property FdName: TSFString read FFdName;
Public property NameField: String read GetNameField write SetNameField;
Public property FdWeight: TSFFloat read FFdWeight;
Public property Weight: Single read GetWeight write SetWeight;

Description

Methods

Public procedure CreateNode; override;

Create node fields and events.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_hanimdisplacer.inc (line 35).

Public class function ClassX3DType: String; override;

This item has no description. Showing description inherited from TX3DNode.ClassX3DType.

Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value.

Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there.

You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_hanimdisplacer.inc (line 36).

Public procedure SetCoordIndex(const Value: array of Int32); overload;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_hanimdisplacer.inc (line 42).

Public procedure SetCoordIndex(const Value: TInt32List); overload;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_hanimdisplacer.inc (line 44).

Public procedure SetDisplacements(const Value: array of TVector3); overload;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_hanimdisplacer.inc (line 56).

Public procedure SetDisplacements(const Value: TVector3List); overload;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_hanimdisplacer.inc (line 58).

Properties

Public property FdCoordIndex: TMFInt32 read FFdCoordIndex;

Internal wrapper for property CoordIndex. This wrapper API may change, we advise to access simpler CoordIndex instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_hanimdisplacer.inc (line 40).

Public property FdDescription: TSFString read FFdDescription;

Internal wrapper for property Description. This wrapper API may change, we advise to access simpler Description instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_hanimdisplacer.inc (line 48).

Public property Description: String read GetDescription write SetDescription;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_hanimdisplacer.inc (line 50).

Public property FdDisplacements: TMFVec3f read FFdDisplacements;

Internal wrapper for property Displacements. This wrapper API may change, we advise to access simpler Displacements instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_hanimdisplacer.inc (line 54).

Public property FdName: TSFString read FFdName;

Internal wrapper for property NameField. This wrapper API may change, we advise to access simpler NameField instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_hanimdisplacer.inc (line 62).

Public property NameField: String read GetNameField write SetNameField;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_hanimdisplacer.inc (line 64).

Public property FdWeight: TSFFloat read FFdWeight;

Internal wrapper for property Weight. This wrapper API may change, we advise to access simpler Weight instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_hanimdisplacer.inc (line 68).

Public property Weight: Single read GetWeight write SetWeight;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_hanimdisplacer.inc (line 70).


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