Record TLightInstance

Unit

Declaration

type TLightInstance = record

Description

Light source instance in the scene. References VRML/X3D light source node (see Node), and keeps track of light source transformation in the 3D world. For the sake of speed also stores a couple of light's properties already multiplied by the transformation.

This record may be initialized only by TAbstractLightNode.CreateLightInstance. Update it (when transform changes) by TAbstractLightNode.UpdateLightInstance.

Source: scene/x3d/x3dnodes_lightinstance.inc (line 27).


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