Class TMultiTextureNode
Unit
Declaration
type TMultiTextureNode = class(TAbstractTextureNode)
Description
Application of several individual textures on top of each other, used instead of a single texture when desired.
Source: scene/x3d/x3dnodes_standard_texturing.inc (line 438).
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractAppearanceChildNode
- TAbstractTextureNode
- TMultiTextureNode
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