Unit CastleTiledMap

Description

Loading and rendering maps created in Tiled. See manual about using Tiled maps for more details.

Most basic usage is to add TCastleTiledMap component to a viewport and set TCastleTiledMap.URL to load your Tiled map (TMX file). You can test it using CGE editor.

See the examples in Castle Game Engine: examples/tiled/.

Uses

Overview

Classes, Interfaces, Objects and Records

Name Description
Class TCastleTiledMapData Loading and manipulating "Tiled" map files (http://mapeditor.org).
Class TCastleTiledMapControl Display a map created in Tiled (https://www.mapeditor.org/).
Class TCastleTiledMap Display a map created in Tiled in a viewport.

Types

TTiledMap = TCastleTiledMapData deprecated 'use TCastleTiledMapData';

Constants

LoadTiledMap_FileFilters = 'Tiled Map (*.tmx)|*.tmx|All Files|*';

Description

Types

TTiledMap = TCastleTiledMapData deprecated 'use TCastleTiledMapData';

Warning: this symbol is deprecated: use TCastleTiledMapData

This item has no description.

Constants

LoadTiledMap_FileFilters = 'Tiled Map (*.tmx)|*.tmx|All Files|*';

This item has no description.


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