Unit CastleTiledMap

Functions and Procedures
Constants
Variables

Description

Loading and rendering maps created in Tiled (see https://castle-engine.io/tiled_maps ).

Most basic usage is to add TCastleTiledMap component to a viewport and set TCastleTiledMap.URL to load your Tiled map (TMX file). You can test it using CGE editor.

See the [examples/tiled/](https://github.com/castle-engine/castle-engine/tree/master/examples/tiled) directory of Castle Game Engine.

Uses

Overview

Classes, Interfaces, Objects and Records

Name Description
Class TCastleTiledMapData Loading and manipulating "Tiled" map files (http://mapeditor.org).
Class TCastleTiledMapControl Display a map created in Tiled (https://www.mapeditor.org/).
Class TCastleTiledMap Display a map created in Tiled in a viewport.

Types

TTiledMap = TCastleTiledMapData deprecated 'use TCastleTiledMapData';

Description

Types

TTiledMap = TCastleTiledMapData deprecated 'use TCastleTiledMapData';

Warning: this symbol is deprecated: use TCastleTiledMapData

This item has no description.


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