Class TX3DPrototypeNode
Unit
Declaration
type TX3DPrototypeNode = class(TX3DNode)
Description
Node with information about X3D prototype.
This node will have fields initialized according to associated Prototype.InterfaceDeclarations. This way you can simply parse this node (just like any other node) to parse prototype instance.
The prototype may be instantiated. After parsing you can do it by Instantiate method. In case of non-external prototype, this should always be possible (for a valid X3D files, that is), in case of external prototype this may requite loading the external prototype file.
This node cannot be created by standard Create method, always use CreatePrototypeNode.
Source: scene/x3d/x3dnodes_prototypes.inc (line 45).
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TX3DPrototypeNode
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