Class TOrientationInterpolator2DNode
Unit
Declaration
type TOrientationInterpolator2DNode = class(specialize TAbstractCommonInterpolatorNode<TSFRotation>)
Description
Interpolate (animate) a 2D orientation, during which angle changes but axis remains constant.
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractChildNode
- TAbstractInterpolatorNode
- TAbstractCommonInterpolatorNode
- TOrientationInterpolator2DNode
Overview
Methods
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procedure CreateNode; override; |
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class function ClassX3DType: String; override; |
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procedure SetKeyValue(const Value: array of Single); overload; |
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procedure SetKeyValue(const Value: TSingleList); overload; |
Properties
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property FdKeyValue: TMFFloat read FFdKeyValue; |
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property FdAxis: TSFVec3f read FFdAxis; |
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property Axis: TVector3 read GetAxis write SetAxis; |
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property EventValue_changed: TSFRotationEvent read FEventValue_changed; |
Description
Methods
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procedure CreateNode; override; |
Create node fields and events. |
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class function ClassX3DType: String; override; |
This item has no description. Showing description inherited from TX3DNode.ClassX3DType. Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value. Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there. You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance. |
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procedure SetKeyValue(const Value: array of Single); overload; |
This item has no description. |
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procedure SetKeyValue(const Value: TSingleList); overload; |
This item has no description. |
Properties
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property FdKeyValue: TMFFloat read FFdKeyValue; |
Internal wrapper for property |
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property FdAxis: TSFVec3f read FFdAxis; |
Internal wrapper for property |
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property Axis: TVector3 read GetAxis write SetAxis; |
This item has no description. |
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property EventValue_changed: TSFRotationEvent read FEventValue_changed; |
This item has no description. |
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