Class TTexturePropertiesNode
Unit
Declaration
type TTexturePropertiesNode = class(TAbstractNode)
Description
Adjust the texture application properties.
Source: scene/x3d/x3dnodes_standard_texturing.inc (line 523).
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TTexturePropertiesNode
Overview
Methods
| Public | procedure CreateNode; override; |
| Public | class function ClassX3DType: String; override; |
Properties
| Public | property MagnificationFilter: TAutoMagnificationFilter
read GetMagnificationFilter write SetMagnificationFilter; |
| Public | property MinificationFilter: TAutoMinificationFilter
read GetMinificationFilter write SetMinificationFilter; |
| Public | property FdAnisotropicDegree: TSFFloat read FFdAnisotropicDegree; |
| Public | property AnisotropicDegree: Single read GetAnisotropicDegree write SetAnisotropicDegree; |
| Public | property FdBorderColor: TSFColorRGBA read FFdBorderColor; |
| Public | property BorderColor: TCastleColor read GetBorderColor write SetBorderColor; |
| Public | property FdBorderWidth: TSFInt32 read FFdBorderWidth; |
| Public | property BorderWidth: Integer read GetBorderWidth write SetBorderWidth; |
| Public | property FdBoundaryModeS: TSFStringEnum read FFdBoundaryModeS; |
| Public | property BoundaryModeS: TBoundaryMode read GetBoundaryModeS write SetBoundaryModeS; |
| Public | property FdBoundaryModeT: TSFStringEnum read FFdBoundaryModeT; |
| Public | property BoundaryModeT: TBoundaryMode read GetBoundaryModeT write SetBoundaryModeT; |
| Public | property FdBoundaryModeR: TSFStringEnum read FFdBoundaryModeR; |
| Public | property BoundaryModeR: TBoundaryMode read GetBoundaryModeR write SetBoundaryModeR; |
| Public | property FdMagnificationFilter: TSFString read FFdMagnificationFilter; |
| Public | property FdMinificationFilter: TSFString read FFdMinificationFilter; |
| Public | property FdTextureCompression: TSFString read FFdTextureCompression; |
| Public | property TextureCompression: String read GetTextureCompression write SetTextureCompression; |
| Public | property FdTexturePriority: TSFFloat read FFdTexturePriority; |
| Public | property TexturePriority: Single read GetTexturePriority write SetTexturePriority; |
| Public | property FdGenerateMipMaps: TSFBool read FFdGenerateMipMaps; |
| Public | property GenerateMipMaps: Boolean read GetGenerateMipMaps write SetGenerateMipMaps; |
| Public | property FdGuiTexture: TSFBool read FFdGuiTexture; |
| Public | property GuiTexture: Boolean read GetGuiTexture write SetGuiTexture; |
Description
Methods
| Public | procedure CreateNode; override; |
|
Create node fields and events. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 49). | |
| Public | class function ClassX3DType: String; override; |
|
This item has no description. Showing description inherited from TX3DNode.ClassX3DType. Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value. Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there. You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 50). | |
Properties
| Public | property MagnificationFilter: TAutoMagnificationFilter
read GetMagnificationFilter write SetMagnificationFilter; |
|
This item has no description. Source: scene/x3d/x3dnodes_standard_texturing.inc (line 530). | |
| Public | property MinificationFilter: TAutoMinificationFilter
read GetMinificationFilter write SetMinificationFilter; |
|
This item has no description. Source: scene/x3d/x3dnodes_standard_texturing.inc (line 533). | |
| Public | property FdAnisotropicDegree: TSFFloat read FFdAnisotropicDegree; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 54). | |
| Public | property AnisotropicDegree: Single read GetAnisotropicDegree write SetAnisotropicDegree; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 56). | |
| Public | property FdBorderColor: TSFColorRGBA read FFdBorderColor; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 60). | |
| Public | property BorderColor: TCastleColor read GetBorderColor write SetBorderColor; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 62). | |
| Public | property FdBorderWidth: TSFInt32 read FFdBorderWidth; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 66). | |
| Public | property BorderWidth: Integer read GetBorderWidth write SetBorderWidth; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 68). | |
| Public | property FdBoundaryModeS: TSFStringEnum read FFdBoundaryModeS; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 72). | |
| Public | property BoundaryModeS: TBoundaryMode read GetBoundaryModeS write SetBoundaryModeS; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 74). | |
| Public | property FdBoundaryModeT: TSFStringEnum read FFdBoundaryModeT; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 78). | |
| Public | property BoundaryModeT: TBoundaryMode read GetBoundaryModeT write SetBoundaryModeT; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 80). | |
| Public | property FdBoundaryModeR: TSFStringEnum read FFdBoundaryModeR; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 84). | |
| Public | property BoundaryModeR: TBoundaryMode read GetBoundaryModeR write SetBoundaryModeR; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 86). | |
| Public | property FdMagnificationFilter: TSFString read FFdMagnificationFilter; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 90). | |
| Public | property FdMinificationFilter: TSFString read FFdMinificationFilter; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 94). | |
| Public | property FdTextureCompression: TSFString read FFdTextureCompression; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 98). | |
| Public | property TextureCompression: String read GetTextureCompression write SetTextureCompression; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 100). | |
| Public | property FdTexturePriority: TSFFloat read FFdTexturePriority; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 104). | |
| Public | property TexturePriority: Single read GetTexturePriority write SetTexturePriority; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 106). | |
| Public | property FdGenerateMipMaps: TSFBool read FFdGenerateMipMaps; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 110). | |
| Public | property GenerateMipMaps: Boolean read GetGenerateMipMaps write SetGenerateMipMaps; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 112). | |
| Public | property FdGuiTexture: TSFBool read FFdGuiTexture; |
|
Internal wrapper for property Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 116). | |
| Public | property GuiTexture: Boolean read GetGuiTexture write SetGuiTexture; |
|
This item has no description. Source: scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 118). | |
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