Class TViewpointGroupNode
Unit
Declaration
type TViewpointGroupNode = class(TAbstractChildNode)
Description
Group of viewpoints. You can (optionally) arrange viewpoints in groups to present them nicely in the X3D browser submenus.
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractChildNode
- TViewpointGroupNode
Overview
Methods
function DirectEnumerateActive(Func: TEnumerateChildrenFunction): Pointer; override; |
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function SmartDescription: string; |
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procedure CreateNode; override; |
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class function ClassX3DType: String; override; |
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procedure SetChildren(const Value: array of TX3DNode); |
Properties
property FdCenter: TSFVec3f read FFdCenter; |
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property Center: TVector3 read GetCenter write SetCenter; |
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property FdChildren: TMFNode read FFdChildren; |
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property FdDescription: TSFString read FFdDescription; |
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property Description: String read GetDescription write SetDescription; |
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property FdDisplayed: TSFBool read FFdDisplayed; |
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property Displayed: Boolean read GetDisplayed write SetDisplayed; |
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property FdRetainUserOffsets: TSFBool read FFdRetainUserOffsets; |
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property RetainUserOffsets: Boolean read GetRetainUserOffsets write SetRetainUserOffsets; |
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property FdSize: TSFVec3f read FFdSize; |
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property Size: TVector3 read GetSize write SetSize; |
Description
Methods
function DirectEnumerateActive(Func: TEnumerateChildrenFunction): Pointer; override; |
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This item has no description. Showing description inherited from TX3DNode.DirectEnumerateActive. Enumerate all active child nodes of given node. "Active nodes" are the ones affecting current look or collisions, e.g. from Switch node only one child will be enumerated. See Traverse for more precise definition. "Direct" means that this enumerates only direct descendants, i.e. this is not recursive. See methods like Traverse or EnumerateNodes if you want recursive behavior. This can enumerate both VRML1Children nodes and nodes within TSFNode and TMFNode fields. Default implementation in this class enumerates all Children nodes of VRML 1.0. If you need to remove some children for VRML 1.0 (e.g. for Switch or LOD nodes) or add some children for VRML 2.0 you have to override this. You do not need to call inherited when overriding this — in fact, you should not, if you want to omit some nodes. Stops and returns immediately if Func returns non-nil for some child. |
function SmartDescription: string; |
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Description generated smart (trying to use FdDescription field, falling back on other information to help user identify the node). |
procedure CreateNode; override; |
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Create node fields and events. |
class function ClassX3DType: String; override; |
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This item has no description. Showing description inherited from TX3DNode.ClassX3DType. Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value. Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there. You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance. |
procedure SetChildren(const Value: array of TX3DNode); |
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This item has no description. |
Properties
property FdCenter: TSFVec3f read FFdCenter; |
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Internal wrapper for property |
property Center: TVector3 read GetCenter write SetCenter; |
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This item has no description. |
property FdChildren: TMFNode read FFdChildren; |
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Internal wrapper for property |
property FdDescription: TSFString read FFdDescription; |
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Internal wrapper for property |
property Description: String read GetDescription write SetDescription; |
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This item has no description. |
property FdDisplayed: TSFBool read FFdDisplayed; |
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Internal wrapper for property |
property Displayed: Boolean read GetDisplayed write SetDisplayed; |
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This item has no description. |
property FdRetainUserOffsets: TSFBool read FFdRetainUserOffsets; |
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Internal wrapper for property |
property RetainUserOffsets: Boolean read GetRetainUserOffsets write SetRetainUserOffsets; |
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This item has no description. |
property FdSize: TSFVec3f read FFdSize; |
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Internal wrapper for property |
property Size: TVector3 read GetSize write SetSize; |
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This item has no description. |
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