Class TCubicBezier2DOrientationInterpolatorNode

Unit

Declaration

type TCubicBezier2DOrientationInterpolatorNode = class(TAbstractCubicBezierInterpolatorNode)

Description

Interpolate (animate) a set of 2D rotations, using cubic Bezier curve instead of linear interpolation. See https://castle-engine.io/x3d_implementation_interpolation_extensions.php .

Source: src/scene/x3d/x3dnodes_standard_interpolation_cubic_bezier.inc (line 78).

Hierarchy

Overview

Methods

Public constructor Create(const AX3DName: String = ''; const ABaseUrl: String = ''); override;
Public procedure CreateNode; override;
Public class function ClassX3DType: String; override;
Public procedure SetKeyValue(const Value: array of Single); overload;
Public procedure SetKeyValue(const Value: TSingleList); overload;

Properties

Public property FdKeyValue: TMFFloat read FFdKeyValue;
Public property FdAxis: TSFVec3f read FFdAxis;
Public property Axis: TVector3 read GetAxis write SetAxis;
Public property EventValue_changed: TSFRotationEvent read FEventValue_changed;

Description

Methods

Public constructor Create(const AX3DName: String = ''; const ABaseUrl: String = ''); override;

This item has no description. Showing description inherited from TX3DNode.Create.

Constructor. Initializes various properties:

  • Name, BaseUrl are initialized from given parameters.

  • The Fields, Events lists are filled in every descendant, to have all the fields/events defined by the specification.

  • DefaultContainerField, and other node-specific stuff, is filled in descendants. This is actually implemented in CreateNode, that is called at the end of this constructor.

Source: src/scene/x3d/x3dnodes_standard_interpolation_cubic_bezier.inc (line 83).

Public procedure CreateNode; override;

Create node fields and events.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_cubicbezier2dorientationinterpolator.inc (line 31).

Public class function ClassX3DType: String; override;

This item has no description. Showing description inherited from TX3DNode.ClassX3DType.

Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value.

Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there.

You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_cubicbezier2dorientationinterpolator.inc (line 32).

Public procedure SetKeyValue(const Value: array of Single); overload;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_cubicbezier2dorientationinterpolator.inc (line 38).

Public procedure SetKeyValue(const Value: TSingleList); overload;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_cubicbezier2dorientationinterpolator.inc (line 40).

Properties

Public property FdKeyValue: TMFFloat read FFdKeyValue;

Internal wrapper for property KeyValue. This wrapper API may change, we advise to access simpler KeyValue instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_cubicbezier2dorientationinterpolator.inc (line 36).

Public property FdAxis: TSFVec3f read FFdAxis;

Internal wrapper for property Axis. This wrapper API may change, we advise to access simpler Axis instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_cubicbezier2dorientationinterpolator.inc (line 44).

Public property Axis: TVector3 read GetAxis write SetAxis;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_cubicbezier2dorientationinterpolator.inc (line 46).

Public property EventValue_changed: TSFRotationEvent read FEventValue_changed;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_cubicbezier2dorientationinterpolator.inc (line 50).


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