type TSiteNode = class(THAnimSiteNode)
This item has no description. Showing description inherited from THAnimSiteNode.
An attachment point of an animated humanoid, to attach something that held, worm or such by a humanoid.
This item has no description. Showing description inherited from TX3DNode.ClassX3DType.
Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value.
You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance.
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