Class TCastlePointLight
Unit
Declaration
type TCastlePointLight = class(TCastlePunctualLight)
Description
Point light is a point in 3D space that shines uniformly in all directions. The rotation of this transformation doesn't matter.
See X3D PointLight specification for various details.
Source: scene/castlescene_pointlight.inc (line 27).
Hierarchy
- TObject
- TPersistent
- TComponent
- TCastleComponent
- TCastleTransform
- TCastleAbstractLight
- TCastlePunctualLight
- TCastlePointLight
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