Class TAbstractEnvironmentTextureNode
Unit
Declaration
type TAbstractEnvironmentTextureNode = class(TAbstractSingleTextureNode)
Description
Base type for cubic environment map textures.
Source: scene/x3d/x3dnodes_standard_cubemaptexturing.inc (line 19).
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractAppearanceChildNode
- TAbstractTextureNode
- TAbstractSingleTextureNode
- TAbstractEnvironmentTextureNode
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