Move to SourceForge finished
The move of Kambi VRML game engine project to SourceForge is finished ! In fact, if you're reading this text, then you already view our page as hosted on SourceForge.
Being on SourceForge gives us many new features, most important ones: file downloads use all the power and speed of SF mirrors, development is done inside publicly visible SVN repository, we have a public mailing list, we have trackers for bugs, feature requests, patches, there's RSS feed to monitor new releases.
Copyright Michalis Kamburelis and Castle Game Engine Contributors.
This webpage is also open-source and we welcome pull requests to improve it.
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