Development news: Engine 2.4.4 fixes release, ColorSetInterpolator
In the last weeks, we have made a couple of small bugfix releases of our engine for developers. Only minimal bugfixes and small improvements:
kambi_glwindowpackage compilation with Lazarus 0.9.30 (correct include path). Default
TWalkCamera.GravityUpis now set to +Y (previously was zero, causing errors with cameras that weren't initialized by
Of course, in the meantime work continues on finishing the engine 2.5.0 with pure shader rendering pipeline :) See news post from last month for details.
Also, we added a
ColorSetInterpolator extension to animate MFColor (set of colors) fields.
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