Castle Game Engine supports compiling games to the Nintendo Switch console.
It is a modern, successful, indie-friendly console from Nintendo. Our friend company, Cat-astrophe Games, has already released games using CGE on Nintendo Switch (Escape from the Universe and The Unholy Society).
It is a full integration, really 100% of the engine works on Nintendo Switch. You just write cross-platform Pascal code using CGE units. You can compile the application for Nintendo Switch:
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from the GUI editor: Set "Run → Platform" to "Nintendo Switch",
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or from the command-line: using the build tool with the --target=nintendo-switch
parameter.